The world is their playground
Little discoveries.Big adventures.
Meet TMRW. Playful tools and everyday missions that get kids exploring, making and sharing what they find.
The little things are worth a closer look.
THE DISCOVERY CAMERA
The exploration tool
TMRW
Discovery Camera
A first camera for little explorers. Pick a mission, look closer and bring back a story only they could tell.
- Find something worth a closer look.
- Capture it from their point of view.
- Tell the story when they get back.
In development. Adventure Tags shown are examples.
The TMRW world
One adventure
leads to another.
A surprise arrives. The kids go exploring. What they bring back becomes the start of the next adventure.
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01 / ARRIVETMRW Mailbox
The flag is up. A mission card, creative prompt or little surprise is waiting inside. The Mailbox gives kids a reason to come back and discover what’s next.
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02 / EXPLOREAdventure Tags
Pick a theme and take the Discovery Camera along. Find, make and tell prompts give familiar places new possibilities.
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03 / UNLOCKWonder Machine
A future way to reveal a clue, a tool or a little object that sends them off on their next adventure.
Future concept
Product illustrations show concepts in development.
A little adventure for today
The first mission
is on us.
Pick something to try together. A few minutes, a little curiosity, and whatever you have around the house will do.
Mission 01 / Find & tell
The Tiny Things Hunt
Look low, look close and see what everybody else walked past.
- Find a spiral, a shadow and something smaller than your thumb.
- Photograph or sketch each one.
- See if someone can guess where you found them.
A note for grown-ups
For all they’re
becoming.
We’re building TMRW around the things kids do best: ask a hundred questions, make a glorious mess and find a whole world in one ordinary afternoon.
When we use AI, it’s to help grown-ups plan. Kids get the good part: going out and doing it.
Explore Raising TMRWGood to know
Little questions.
Clear answers.
When can I buy TMRW products?
The products here are in development. We’ll share pricing, availability and what comes in the box when launch details are ready.
What age is the Discovery Camera for?
Our design brief starts at age three. We’ll share the final age guidance and product details before orders open.
Can the Discovery Camera work on its own?
Yes, that’s the design goal. Camera and discovery features are being developed alongside parent-managed calling and location. The Mailbox and Wonder Machine are separate concepts.
Do we need a TMRW product to try a mission?
All three sample missions work with everyday materials. Try one with a pencil and paper, a camera you already have or just your eyes and a little time together.
How do TMRW products fit together?
Mailbox is designed to deliver the first prompt. The Discovery Camera and Adventure Tags help kids explore and share what they find. Journeys is the planned way for grown-ups to organize these adventures.
The next adventure
See you out there.
Get launch news from TMRW and find out when the first products are ready.
